Match interaction are those that operate in much the same way as multiple choice interaction, however the presentation is such that the student must move the items from an initial bay of selections into the proper bay locations. These interactions are the electronic kin to pen-and-paper matching questions where draw lines connecting items in a list on one side of the page to the corresponding items on the other side of the page.
A match interaction is comprised of two sets of of items (i.e., simpleAssociableChoice
items)
grouped within simpleMatchSet
tags. The first set defines the draggers which will begin
in a single origin bay. The second set defines the various target bays in which the
draggers can be placed. Each dragger can be moved into a target bay to create a
directedPair answer.
Starting with TN8 version 8.3, the draggers will maintain their initial order within the origin bay if they are removed from a target bay, dropped outside of the various defined bays, or returned to the origin bay.
You can specify cloning/limit options for your sources/targets by adjusting the matchMax
attribute of each simpleAssociableChoice
. Settings for matchMax follow standard QTI
conventions:
matchMax="0"
— means that you can create an unlimited number of cloned choicesmatchMax="1"
— indicates one choicematchMax="2"
— indicates two choicesGet Responses: | [ Click Get Responses ] |
<?xml version="1.0" encoding="utf-8" standalone="no"?> <assessmentItem xmlns="http://www.imsglobal.org/xsd/imsqti_v2p1" xmlns:xi="http://www.w3.org/2001/XInclude" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" adaptive="false" identifier="match-cloning-limits" timeDependent="false" title="match" xsi:schemaLocation="http://www.imsglobal.org/xsd/imsqti_v2p1 http://www.imsglobal.org/xsd/imsqti_v2p1.xsd"> <responseDeclaration baseType="directedPair" cardinality="multiple" identifier="RESPONSE"/> <outcomeDeclaration baseType="float" cardinality="single" identifier="SCORE" /> <itemBody> <p> This is a demonstration of cloning and limits. Here are the rules for the <strong>source draggers</strong>: 1. You can only drag/drop one Capulet and one Demetrius. 2. You can only drag/drop two Lysander's. 3. You can drag/drop any number of Prospero's.<br /><br /> The rules for the <strong>targets</strong> are: 1. Midsummer-Night's Dream can only hold up to two source draggers. 2. Romeo and Juliet can only hold up to one source dragger. 3. The Tempest can hold any number of source draggers. </p> <matchInteraction maxAssociations="0" responseIdentifier="RESPONSE" shuffle="true"> <simpleMatchSet> <simpleAssociableChoice identifier="C" matchMax="1">Capulet</simpleAssociableChoice> <simpleAssociableChoice identifier="D" matchMax="1">Demetrius</simpleAssociableChoice> <simpleAssociableChoice identifier="L" matchMax="2">Lysander</simpleAssociableChoice> <simpleAssociableChoice identifier="P" matchMax="0">Prospero</simpleAssociableChoice> </simpleMatchSet> <simpleMatchSet> <simpleAssociableChoice identifier="M" matchMax="2">A Midsummer-Night's Dream</simpleAssociableChoice> <simpleAssociableChoice identifier="R" matchMax="1">Romeo and Juliet</simpleAssociableChoice> <simpleAssociableChoice identifier="T" matchMax="0">The Tempest</simpleAssociableChoice> </simpleMatchSet> </matchInteraction> </itemBody> </assessmentItem>
This is a demonstration of cloning and limits. Here are the rules for the source draggers:
The rules for the target bays are: